How to play Mahjong Solitaire
One rule — match free identical tiles — and one skill: choosing which match, in which order. Here's how the game works and how to stop trapping your own tiles.
The rules
- 144 tiles are stacked in layers (the classic turtle shape).
- Remove tiles in identical pairs — but only free tiles can be played.
- A tile is free when: nothing rests on top of it, and its left or right side is open (top and bottom edges don't matter).
- Suits must match exactly: 3● only pairs with 3●, the North wind with another North.
- The four 🌸 flowers match each other in any combination; likewise the four 🍂 seasons.
- Clear all tiles to win.
Reading the tiles
- Dots ● (blue), bamboo ▮ (green) and characters 万 (red) — numbers 1–9, four copies each.
- Winds N / E / S / W and dragons 中 / 發 / ▢ — four copies each.
- 🌸 flowers / 🍂 seasons — four each, matching within their group.
Strategy
- Free the blockers first. The single top tile and the long middle row pin the most tiles. Matches that dig into them are worth more than easy edge pairs.
- Count to four. Every face has exactly four copies. With three free at once, check where the fourth is before pairing — take the pair that doesn't strand it.
- Never match blind inside one stack. Two identical tiles stacked directly on each other can always be taken later; spend your other pair elsewhere.
- Open both wings. The left and right wings of the turtle each seal a whole row — the earlier they go, the more choices you keep.
- Undo beats shuffle. Every deal here starts solvable. If you dead-end, stepping back preserves the winning line; shuffling rolls new dice.
A worked example
Three 7● are free and the fourth is buried mid-row under one layer. Pairing the two that don't neighbor the buried one keeps a live partner for it. Meanwhile a flower is free on the top layer and another on a wing — take that flower pair first: it exposes the peak and frees two more rows, and flowers never get "wasted" since any two match. Order of operations — that's the entire game.
Common mistakes
- Matching the first pair you see. Check what each removal uncovers; a pair that opens nothing is often better saved.
- Ignoring side-blocking. A tile with neighbors on both left and right is locked even with a clear top — the wings and row-ends matter.
- Stranding the last two. If the final two copies of a face end up one on top of the other... they can still pair! But one under the other plus a side-lock is the classic self-inflicted loss. Count before you bury.
- Shuffling at the first hiccup. Undo keeps the guaranteed win alive; shuffle doesn't.
Frequently asked questions
- Is this the same as the four-player mahjong?
- No — it uses the same tiles but is a single-player matching puzzle, invented in its computer form in the 1980s (often called Shanghai).
- Is every board solvable?
- Yes — boards are dealt by running a legal disassembly in reverse, so a winning sequence always exists from the start.
- Is there a daily board?
- Yes — the same board for everyone each day, with streaks. Free, no login.