How to play Nutfall
Nutfall is a 3D Plinko idle game where you design the board. Nuts fall on their own; your job is to make each one worth as much as possible and to steer it into your best lane. This guide covers the goal, every piece on the board, and the strategy that turns a trickle of coins into a roaring nut-machine.
The goal
A squirrel drops nuts from the top of a tree trunk. Each nut falls under gravity, bounces off whatever you've placed, and lands in one of the hollows (lanes) at the bottom. When it lands, you bank:
nut value × lane multiplier × Goal bonus
Coins buy modifiers and upgrades. Each level sets a goal — once you've banked enough, you pay it to advance. The aim is to climb from First Harvest to Mastery, building a more efficient board on every run.
Controls
- Buy a modifier in the Shop (right panel): pick a type, set its strength with the slider, and buy it into your inventory.
- Place it: tap an inventory slot to pick it up, then tap the arena to drop it where you want.
- Move it: drag a placed modifier around the board.
- Merge it: drop one modifier onto an identical one (same type and value) to combine them into the next tier — or place a matching one from your inventory straight onto it.
- Remove it: double-click a placed modifier to return it to your inventory.
- Boost a lane: tap the ⬆ button under any hollow to raise that lane's multiplier.
On phones, the Upgrades and Shop panels open as slide-up drawers — tap a tab to open it, and tap it again (or the dimmed background) to close.
The modifiers
Modifiers are the heart of Nutfall. You place them in the open arena and nuts interact with them on the way down.
- +N (Add): when a nut touches it, its value goes up by N. Cheap and reliable — the backbone of early value.
- ×N (Multiply): multiplies a nut's value by N. Devastating after you've built the value up with Adds, because it scales whatever the nut already carries.
- Bumper: a glowing pad that doesn't change value — it speeds up and deflects the nut. Use it to route nuts through your other modifiers or into a better lane, and to keep the board flowing.
- Tornado funnel: a swirling vortex that pulls nearby nuts toward its column and channels them down through it. Perfect for funneling the flow into a high-multiplier lane or through a chain of multipliers.
- Split: splits a passing nut, multiplying how many nuts you have in play (great for throughput once your values are high).
Lanes & multipliers
The hollows at the bottom are your lanes. Every lane starts at ×1, and you raise it with the ⬆ button beneath it. Because payout is value × lane multiplier, the highest-value nuts should land in your most-upgraded lane — so the real game is steering rich nuts into the right hollow using bumpers and funnels.
Upgrades
The left panel holds run upgrades you buy with coins:
- Capacity — how many nuts can be in play at once.
- Drop rate — how quickly the squirrel tosses new nuts.
- Mod slots — how many modifiers you can have on the board (up to the level's cap).
- Base value — the starting value of every nut.
- Goal bonus — a persistent multiplier on everything you bank; small, costly steps, but it carries across levels.
Levels & the roguelike reset
Nutfall is a roguelike economy game. When you pay a level's goal and advance, your run resets: placed modifiers, run upgrades and coins are cleared, the board changes, and per-level limits step up — both the maximum modifiers you can place and how strong shop items can be (the +N and ×N caps grow as you climb, reaching their highest values at the final level). A handful of things persist: access to new modifier types you've unlocked, your raised base capacity, and the Goal bonus. So each level is a fresh, slightly bigger puzzle.
Strategy tips
- Add first, multiply last. Build a nut's value with cheap +N pads early in its fall, then place ×N modifiers lower down so they multiply a big number, not a small one.
- Merge for power and slots. Two identical modifiers merge into a stronger one — that's often cheaper than buying high tiers outright, and it frees a board slot.
- Pick one money lane. Pour upgrades into a single lane's multiplier and use funnels/bumpers to herd your richest nuts into it, rather than spreading thin.
- Mind your slots. You can only place so many modifiers per level — spend them on the highest-impact pieces and merge to stay under the cap.
- Balance flow and value. Faster drops and more capacity mean more nuts banking per second, but only if each nut is worth banking. Grow value and throughput together.
- Invest in the Goal bonus when you can. It's expensive, but because it multiplies everything and carries between levels, it compounds over a long climb.
Frequently asked questions
- Do I have to aim the nuts?
- No — nuts drop automatically. You influence them by where you place modifiers, bumpers and funnels, and by which lane you upgrade.
- Why did my modifiers disappear?
- Advancing a level resets your run on purpose — that's the roguelike loop. Your unlocked modifier types and Goal bonus carry over; the board and pieces start fresh.
- What's the fastest way to earn?
- Stack value with Adds, multiply low in the fall, funnel rich nuts into one upgraded lane, and raise Drop rate and Capacity so more good nuts bank each second.