Ride the ranks, raze the peaks

Three peaks of cards, one waste pile, and a single rule: play anything one rank above or below the top card — Ace wraps to King. Long chains feel electric, and every draw from the deck is a small defeat. Free, instant, unlimited — no registration required.

Unlimited deals No login Daily challenge + streaks Plays on any device

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What is TriPeaks?

TriPeaks (also called Tri Towers or Three Peaks) is one of the fastest-playing solitaires ever designed. Twenty-eight cards form three overlapping peaks; the rest of the deck sits face-down below. Any uncovered card that's one rank above or below the waste top can be played onto it — 5 on a 6, Jack on a Queen, and the ends wrap so Ace plays on King and vice versa. Uncovered cards flip face-up as you dig, and the longer you keep a chain going without drawing, the bigger the combo.

Deal unlimited games or the shared Daily Challenge with streaks. There are no redeals — when the deck runs dry, the chains are all you have.

The rules

  1. Tap any face-up card that's one rank above or below the waste top.
  2. Ace and King wrap — A plays on K, K plays on A.
  3. Removing both cards covering a face-down card flips it open.
  4. Tap the deck for a fresh waste card (resets your combo). No redeals.
  5. Clear all 28 peak cards to win.

Read the full strategy guide →

Frequently asked questions

Is TriPeaks free?
Yes — completely free, supported by ads. No download, no login.
Is every deal winnable?
Most deals are winnable with careful play, but not all — chasing a high clear rate is the long-term game. Undo is unlimited.
What's a combo?
Every consecutive play without drawing from the deck extends your combo. It doesn't change the rules — it's the bragging metric.
Is there a daily deal?
Yes — the same deal for everyone each day, with streaks.

Quick strategy tips

  • Plan the whole chain before you start it. A 6 can run 7-8-9 or 5-4-3 — look at what each direction uncovers before committing.
  • Value uncovering over playing. A play that flips two face-down cards beats one that flips none, even mid-combo.
  • Attack the peaks evenly. A lone untouched peak late in the game is usually a loss — its cards have no cover left to flip.
  • Hold the wrap in mind. A-K-Q and K-A-2 are legal runs; the corner ranks are stronger than they look.

More in the TriPeaks strategy guide.

More card games

If you enjoy TriPeaks, try our other solitaires: Pyramid (pairs to 13), Klondike, FreeCell and Spider.

From the blog

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